Friday, August 5, 2011

Tracey (Updated)

[B]Name[/b] [i](and title)[/i]: Inspector Tracey Alice de Carlo

[B]Nicknames[/b]: “Red” and “Redlock Holmes” by the Madrigal family and their friends, “Inspector Bulldog” from some of her colleagues at the police station.

[B]Age:[/B] 22

[B]Sex:[/B] Female

[B]Race:[/B] Human, of English and Irish origin. (She possesses no magical ability, explained a bit more in the terms of her world [URL="http://aikies.blogspot.com/2011/08/races-of-earth.html"]here[/URL]. Just scroll down to the section for "humans".)

[B]Height:[/B] 5’6”

[B]Weight:[/B] 118 pounds

[B]Eye Color:[/B] A strikingly bright green.

[B]Hair Color/Style:[/B] Short, vivid red-orange hair cut into wavy, varied layers, ending at just around her jaw line. Her natural hair texture is a bit poofy and airy. She has wavy, full bangs that cover her forehead.

[B]Skin Color/Complexion:[/B] A fair, pinkish peach tone with freckles, especially over her nose and cheeks, with a slight bit of rosiness in her cheeks as well. It’s smooth and doesn’t show much of her lightly-colored hair.

[img]http://img.photobucket.com/albums/v288/sailormichiru/1profiletracey.png[/img]
[URL="http://superaiko.deviantart.com/gallery/765176"]-More pictures of my characters, including Tracey, on my DA account-[/URL]

[B]General Appearance:[/B]
[U][i]Face:[/i][/U] Tracey is a cute, comely young woman, with a charming face and eyes. Her fair skin is speckled with light brown freckles, which gives her a natural and down-to-earth quality. Her eyes are of a slightly almond-like shape, but upturned at the corners, and very bright and keen, often looking amiable behind her reddish lashes. Her eyebrows are neat, as is her bright, white little smile. Her lips are a bit thin and pinkish, with a pronounced cupid’s bow. They are framed on either side when she smiles by noticeable dimples. Her upturned, perky little nose adds character to her face and adds to a sprightly rather than mature look. Her face is somewhat of an upside-down triangular shape, but with a more rounded chin. Her red locks often overtake much of her forehead, and some jokingly refer to it as her “carrot-colored cloud” of hair.

[U][i]Body:[/i][/U] Tracey is slender and of average height, with a thin waist and average-sized shoulders, and slim hips. Her bottom and legs are a bit more shapely, thanks to toning and training from police work, and her arms are also slender but toned. She has modest but pert bosoms, and proportionately-sized hands and feet for her height. Her smooth skin is lightly-to-moderately freckled along her shoulders, neck, and limbs, and more lightly along her back.

[U][i]Clothing:[/i][/U] Her most common outfit is her khaki-colored police uniform, with darker tan slacks, a black tie, a sandy-colored button-up shirt, black shoes, and a tan and black cap with a golden police badge emblazoned on it. Over this, she sometimes wears a long, loose-fitting tan trenchcoat covered with faded red patches where the fabric has worn.

Her favorite outfit from home is a burgundy turtleneck sweater with a pair of brown trousers, tucked into ankle-high, tan leather boots, but this often proves too hot for Rubato, and so she often opts for button-up short sleeved shirts or polos when not in uniform, along with khakis or other slacks, and Converse sneakers or flat, short boots. She favors red, green, and brown hues in her clothing, and tends to wear her police hat or other hats even when off duty.

Whether in street clothes or her uniform, she wears a brown or black leather belt at her waist, to which her pistol’s holster, radio, and sometimes a magnifying glass in a case are attached. On her back, she carries a brown leather duffle bag, which contains her prized silver watch, among other things. As far as jewelry goes, she prefers to keep things simple, often only wearing a set of small pearl earrings.

[U][i]Mannerisms and Movement:[/i][/U] Her green eyes become even more keen and bright whenever she discovers a new clue or important detail in a case—and at these moments, she could not seem any happier. Her smiles are brightest when she’s making progress in a mystery. Those who know her most personal goals believe that each time she solves a mystery, she feels a little closer to finding her family, and this is the reason for such glee to show in her expressions.

She often looks distracted when she walks, as if lost in thought or analysis. She’ll stroke her chin or rest her chin upon her hand if she’s sitting and considering something. Otherwise she strides with a cop’s easy pace, covering ground. She’s a bit of a wild driver in a chase. Tracey often smells of clean, fresh soap, and a laundered uniform.

[b]Theme Songs:[/b]
[LIST]
[*][url="httphttp://www.youtube.com/watch?v=ml62aEbQISo"]Sorakara Koboreta Story [/url] (Sherlock Hound)
[*][url="http://www.youtube.com/watch?v=U6tV11acSRk"]Here Comes the Sun[/url] (The Beatles)
[*][url="http://www.youtube.com/watch?v=7g2qJF-4yWM"]The Game Is On![/url] (BBC Sherlock)
[/LIST]

[b]Known Family: [/b]
Chief of Police, Captain Truman de Carlo – paternal grandfather
Morgan de Carlo – father (missing)
April de Carlo – mother (missing)
Alessandra “Alex” Zaniah Dionne (Vossler) – adoptive daughter

[b]Homeplace:[/b] Montebelle City, [url="http://img820.imageshack.us/img820/2637/gaiamap3.png"]Rochester Republic[/url], Airopa, Earth [I](city, country, continent, world)[/I]

[b]Current Residence:[/b] A sizeable townhouse in Rancha Rosa, Rubato, only a block away from the city’s police station. It doesn’t have much of a yard.

[b]Languages:[/b]
[LIST]
[*][i]Gaian[/i] (English, her world's global language, and her own native language) spoken with a clipped British accent, she would say she speaks proper Rochesterian English[/LIST]

[b]Vehicles:[/b] A black [url=http://carphotos.cardomain.com/ride_images/3/2183/1361/30455680011_large.jpg]Crown Victoria Police Interceptor[/url], with a police siren on top when on the job. As a detective, she drives her own unmarked Crown Vic rather than a squad car in most situations.

[B]Occupation:[/B] A police detective for the Rancha Rosa police department of Rubato, transferred from the Rochester Republic.

[B]Weapons:[/B] A [url=http://en.wikipedia.org/wiki/Glock_pistol]Glock 17[/url] semi-automatic pistol, issued by the police, is her most tried and true weapon. She more recently has been given other weapons, designed for her by her boyfriend [url=http://www.zeldauniverse.net/forums/2090495-post3.html]Monroe Vossler[/url]. She also carries a police baton and a canister of [url=http://en.wikipedia.org/wiki/Mace_%28spray%29]Mace[/url] to subdue suspects in less violent ways.


[list][*][u]Electro-gun[/u]: A gun that fires a shockwave that functions much like a strong [url=http://en.wikipedia.org/wiki/Taser]Taser[/url], but still at a non-lethal voltage. Unlike a Taser, the gun does not need to attach electrodes to its target, instead being capable of firing the energy over a short distance of a foot and a half at maximum, up to point-blank range. The gun is metallic silver, black, and green in color, and not much larger than a normal handgun, but with a more cylindrical shape for the body and a spherical section at the back (where it generates its power.) The user is protected from the electricity by the special rubberized grip. The electro-gun has been deemed legal by the police department for use against magically or otherwise specially-gifted and dangerous suspects.


[*][u]Net-launcher gun attachment[/u]: When affixed to the mouth of her Glock or her electro-gun, this device deploys a large net of strong, yet flexible fibers to trap a target in its path.


[*][u]Grappling gauntlet (with smoke grenade launcher)[/u]: Affixed to her nano-armor, this gauntlet can launch metallic wires to grasp onto targets or give Tracey a hold when climbing. The gauntlet can also launch smoke grenades, which begin to act as soon as released, to cloud vision and help escapes and diminish visibility for foes (therefore making them less likely to want to shoot and waste ammo.)


[*][u]Energy knife[/u]: A blade of thrumming, low-powered energy that can cut through bonds and ropes.[/list]


[B]Armor:[/B] Her standard issue armor as a police officer is a small, black bulletproof Kevlar vest worn underneath her clothes. More recently, Monroe Vossler has upgraded her armor to a suit worn underneath her clothing that harnesses nano-technology to improve her resistance to bullets, physical blows, electricity, fire, and some magical damage (more info found in “Battle Weaknesses” section.) The bodysuit is slim-fitting, with a metallic look to it, segmented along her limbs and other areas for flexibility. Tracey is still very new to using most of its features, and mainly wears it for her most dangerous cases.

The nano-armor has some features built into the wrist gaunlets, detailed above in “Weapons”.

[B]Carried Possessions:[/B] Her wallet, keys, police badge, police radio, a small black leather notebook, pens, and her green and black Blackberry Curve smartphone. When on the job, she also carries a set of police-issue handcuffs to apprehend suspects, and a forensic kit. She always has her grandfather’s silver pocket watch with her, as her most prized possession. It was his gift to her when she transferred well across the Seria Ocean to Rubato. Many of her more recent crime-solving tools and gadgets were crafted by her boyfriend, Monroe Vossler.


[list][*][u]Communicator watch (with tripwire mechanism)[/u]: A silver watch crafted by Monroe, with different frequencies and channels with which she can communicate to the police station, their home, the police radio line, and other lines of communication. A compass is built into the watch, along with a black button that fires a thin, barely visible fiber with high-tensile strength to act as a tripwire.


[*][u]Electromagnetic handcuffs[/u]: Powered with the force of electromagnets, these handcuffs are stronger than the standard police issue, and are bound to one another by the unseen force of magnets, making them far harder to break apart. They are most often stored in Tracey’s bag.


[*][u]Multi-function goggles[/u]: These silver and green goggles, equipped with numerous settings, help enhance Tracey’s normal human vision in many ways. Available for use are settings for night-vision, infrared, ultra-violet, x-ray, long-range/telescopic (to an extent), and thaumaturgical (magical energy-detecting) vision.

Many of these settings can be very disorienting to Tracey, and she struggles and fumbles a bit when using them and trying to move or otherwise act while processing what she’s seeing. She’s most accustomed to the night-vision and infrared settings. When not in use, she wears these goggles on top of her head, or keeps them in her bag.[/list]


[B]Powers/Magic/Skills:[/B] Tracey’s greatest skill is her observational prowess. She is also a decently skilled marksman when her focus and nerves are under control.

[B]Battle Strengths:[/B] Tracey has respectable aim with her pistol, and is not startled by the recoil of it, as some may be. She has no reservations about shooting to stop or subdue a criminal, and isn’t frightened by the idea of being shot at or attacked herself in most situations. She also has decent strength and speed for a girl of her age, and remarkable observational skills. Her cleverness and keen eye for detail are her greatest assets in any conflict. She is very dogged in any pursuit of a suspect or criminal, earning her the nickname “Inspector Bulldog”—and her own grandfather Truman, chief of police back in her home country, is known as “The Bulldog of Rochester”—so it seems to be a family trait.

[B]Battle Weaknesses:[/B] The young detective is very easily distracted by clues and other interesting oddities she spots, and is terrified by magic and most other abilities that can’t be explained by science or logic. Her lack of physical strength has prevented her from winning several skirmishes, and she’s also somewhat on the clumsy side, but that trait is often diminished when the adrenaline and reality of a serious situation kicks in, her police training coming to her aid. She can have a tendency to gloat or declare victory too soon on some occasions.

While she can usually maintain a level-head, adrenaline can get the better of her for more extended or heated conflicts. She is not a natural fighter, and her first instinct will always be to disarm and arrest, not to brawl. When it does come to a hostile confrontation, she often will fall back to a range where she can take a shot, rather than getting in the foe’s face. She does not have the nerves or cold resolve to intentionally cause serious harm to another human being, but she will shoot to stop or subdue a criminal, often aiming for extremities that will slow them down but not be life-threatening. She has not yet had to kill.

Without her nano-armor, she is as vulnerable as any normal human to countless threats, and even when wearing it, her head, neck, feet, and hands are exposed. The armor cannot stand up against the force of stronger magical attacks, some of which can short out the nano-technology in the armor until it can be repaired.

[B]Personality:[/B] While Tracey tries her hardest to come off as elegant and coldly analytical, she’s truly a somewhat bumbling but friendly young gumshoe who’s a little accident-prone. The girl is extremely observant, and will sometimes get distracted by an interesting detail and begin to go off on a spiel about its significance or novelty. She’s been known to bluff and over-exaggerate in some instances to try and seem like a more astute and deeper-thinking detective. While highly intelligent, she is known to only show interest in subjects that either stimulate her intellectually or have a bearing on her work as a police detective, such as science and the history of crime. Therefore, in this single-mindedness, she might know the shoe size of every single member of a mafia group, but not realize that a man was trying to flirt with her at a café. She is not aware that she appears to ignore these details, and sometimes this can cause her social difficulties she does not intend.

Tracey is very ambitious and goal and career-oriented, and sometimes can get overly proud or boastful about her detective skills, especially when she has solved a difficult case. She wishes to get all the credit and recognition she can—much of this, however, is to further get her name out there in the world, in case her missing parents are searching for her. But over years of working towards her goal in this way, this behavior has slowly become part of her personality, just as much as her desire to further sharpen of her skills, in the effort to search for them, has become a constant aspect of her. These are the traits that seem to define her in the public eye.

At home, she can still be oblivious to some social cues, but she tries to take her time to slow down and appreciate things when she can. She cares very much about her adopted daughter Alex and her future, and loves Monroe for putting up with her long work hours and all her quirks. She is a bit awkward when it comes to affection, but her care shows in other ways. She’s not very handy with cooking, but does all right with other household tasks. She has been taking care of herself, essentially, all her life while her grandfather worked.

If in a conflict with one she knows to be stronger or quicker, Tracey may get nervous initially, but pushes herself to regain her composure as soon as she can. Insults to her detective abilities tend to faze the quirky girl more than wounds.

Like her idol Sherlock, she craves mysteries and intellectual stimulation—but unlike him, she also pursues detective work because of her firm belief in the letter and spirit of the law. Justice is one of the highest virtues in her eyes.

[LIST]
[*][I]Likes:[/I] Mysteries, riddles, puzzles, Sherlock Holmes novels, mystery movies and books, Agatha Christie novels, word searches, car chases, making arrests, fame, recognition, showing off her police badge, that moment when she gets to turn on her police car siren, Beatles music, watching TV (Top Chef, BBC Sherlock), making deductions, playing her daughter’s DS (Professor Layton), newspapers, reading, food, math, science (especially forensics and chemistry), running, writing


[*]Food likes: Tea, Chinese takeout, burgers, eggs, cereal, muffins, meat pies, fish and chips, scones, pizza, tacos, burritos, salad, potatoes, roast beef, pot roast, meatloaf, Yorkshire pudding, Marmite on toast, tapioca pudding, ice cream, banana bread, walnuts, sandwiches, turkey, chicken, pears, bacon and cabbage, bangers and mash, prawns, fish, crab, lobster, sushi, clams, cheese, milk, yogurt, Indian food, coffee, peanut butter


[*][I]Dislikes:[/I] Being stumped, being disrespected, traffic, very hot weather, misplacing something, having a thought just on the tip of her tongue, criminals, rugby, uncomfortable shoes, being distracted by hunger when on a case, insubordinate officers, being teased or made fun of, working with someone who slows her down, having her sleep interrupted, being interrupted when thinking about a case or solution, losing her case files


[*]Food dislikes: Liver, onions, guacamole, tofu, wasabi, beets, undercooked/rare meats, and greasy doughnuts


[*][I]Fears:[/I] Losing his family or friends, failing to protect someone, being faced with a supernatural or magical threat he cannot defend innocents against, and the fears that come with living a Christian life


[*][I]Virtues:[/I] Intelligent, observant, honest, hard-working, morally upstanding, lawful, trustworthy, kind to children and the poor, can think outside the box sometimes


[*][I]Vices:[/I] Can be single-minded, a workaholic, bad cook, impatient with interruptions or questions when absorbed in thought or close to a solution, a bit egotistical when it comes to taking credit for solutions, bad at noticing some social cues or takes jokes seriously, can be suspicious of people too quickly, can be a little snobbish but is slowly getting over this as she lives more in Rubato, is slow to learn other languages and cultures, pride
[/LIST]


[B]History:[/B] Tracey de Carlo was born to April and Morgan de Carlo, in Montebelle City of the Rochester Republic on a rainy day. She was the couple’s pride and joy, their first and only child, and they wished for her to have everything. But that joy was short-lived. When the girl was only two, on a stormy night, far more intense than the rainy day she was born on, something happened and the girl was left alone, parentless and too young to remember how or why. Her grandfather Truman, the chief of police in Montebelle, took her in to raise her in her parents’ stead. He was a strict man, rarely at home, and Tracey had to learn quickly under his care. She would come home to study and eat TV dinners while he worked long nights. As she grew older, she vowed to become a great detective and learn what had happened to her parents. And as she did, she hoped she would grow famous with her cases and spread her name, so that they might find her, if they were still out there, searching too.

The puzzles, thrills, and glory involved in the fighting of crimes and unraveling of mysteries has always enticed Tracey de Carlo. Motivated by this passion and her goal of finding her parents, the girl worked for years studying old crimes and deduction methods in order to become the best detective imaginable. When the fledgling young gumshoe attained the age of eighteen, her services were requested by the local branch of the police, and she accepted the job offer with great joy and gratitude. She was the youngest officer they had hired in many generations. This was finally her chance.

Throughout her three years on the Montebelle City police force, Tracey always believed she had risen up the ranks as quickly as she did because of her own skill as an officer and a detective. In her innocence, she never fathomed a guess as to the true nature of her success: the deplorable practice of nepotism. “Never in the police force,” had she asserted to those who suggested the theory to her; “Never would the lives and properties of the good people of Rochester Republic be jeopardized just because someone’s uncle or father wanted to stick their little relative in a position of high esteem.” Upon her premature promotion to inspector status, however, she had to face the grim possibility that her grandfather, chief of police, had in fact hired her and given her the new position without a single consideration of her merits as an officer. She began to doubt her abilities. Was she really good enough to find her mother and father?

Deeply disillusioned, Tracey seemed to change in her habits at work, and her zealousness for mysteries waned for several months. No longer did she proudly proclaim herself “The Detective Prodigy”, as she had dubbed herself at the beginning of her tenure on the force, and no longer did she carry herself with an air of importance and confidence. When the offer of a world-round trip came, on which the representative of Rochester Republic would meet with sister police institutions around the globe, rallying for anti-crime reforms, Tracey eagerly accepted the opportunity to leave home, hoping to reestablish herself as an inspector somewhere where she would be solely judged on her own worth, and perhaps find new leads on her own personal case.

Her travels brought her to South Cordelia, where the broiling, rugged, and wretched deserts of Rubato and the wild, tangled, unruly rainforests of Florheim were overflowing with crime. There, an endless cat-and-mouse game seemed to persist between the thinly spread forces of the law and the myriad and elusive criminals. Urged on by her ambition, Tracey offered her services to police stations across the two nations, advising them to save her special talents for only the extraordinary and the dire. A case the girl had specifically shown interest in becoming involved with in the future was the case of the Madrigals of Santa Mariela, in Rubato. At the time, she did not quite realize the full gravity of their case—the family, led by Vivace Madrigal-Dionne, Cassandra Dionne, and Anton Dionne, ran the criminal underground that ruled over Rubato and Florheim, as well as the nation of Cernilia. These and other players were working behind the scenes, keeping their names from the public eye.

After arriving in Rubato, Tracey was assigned a new partner from Cernilia who was a part of the same program she participated in. The twenty-seven year old woman was a fellow inspector by the name of Daniela Cruz. She was temporarily replaced as Tracey’s partner by Johnny Bones, who wormed his way onto the force mostly for the irony, but demonstrated keen mental abilities and provided invaluable physical back-up against criminals on cases. Tracey and Johnny clashed numerous times over his drug use, borderline criminal activities, and his suspected protection of the Madrigal family’s dealings from police knowledge. Tracey was outraged to later learn that he was dating Cadenza, whom she considered the worst of the Madrigals after Vivace Madrigal-Dionne’s death. But when Johnny passed away, the detective came to look back upon him as a friend, in their own strange, bickering way.

During that time, Tracey would finally meet many of the Madrigals face to face, including her first encounter with the elusive Cadenza. But things didn’t exactly go as she had hoped, and she often found herself on the losing side of each encounter, outclassed by the family’s cunning and magical talents. When Tracey met and began dating Monroe Vossler, a superhumanly strong man with a gift for technology, he began upgrading many of her weapons and gadgets in the hopes that they would help balance the scales between Tracey and her foes. But the Madrigals continued to elude and defeat her, until eventually the King of Rubato pardoned Cadenza Madrigal in a deal they struck. Badly disappointed and upset, the detective realized she would have to give up on chasing her biggest case yet for now. But she still retains her suspicions and distrust towards the family to this day.

Some of those feelings, however, are mitigated by the adoption of her new daughter, Alessandra “Alex” Dionne. Tracey and Monroe discovered the orphan hiding in the Temple of the Sun on an excursion of their own, and took her in so that she would have food and shelter while they searched for her parents. Tracey discovered in the national records that Alex was an orphan—but her biological parents had been none other than the crime lords Vivace Madrigal-Dionne and her husband Anton Dionne. Shocked, the detective and her boyfriend were unsure of what to do with the girl. She was a nice enough child, spunky and clever and full of energy like many eight year olds. She had a big appetite and an apparent untrained talent for lightning magic that neither knew much about handling. Eventually, they decided to become her legal guardians and let her stay with them, hoping to guide her onto the right path her parents never followed. Tracey did not know much about raising children, but she resolved to try her best with Alex. The girl has since then met her aunts, the Madrigal sisters, and began studying magic with her aunt Cadenza. This relationship has made Tracey have to reconsider some of her feelings about the family, but she still has her misgivings.

The detective has now turned her sights on finding what happened to her parents, all those years ago. She lives with her boyfriend, Monroe Vossler, and their adopted daughter, Alex Dionne, in a townhouse in Rancha Rosa.


------------------------------------------------------------------------------

Awards:
The Person Award (Awarded to the Most Developed Character) - EH Summer 2008

Best Character Name - Spring BA Awards 2010

[B]RPs:[/B]
[url="http://www.zeldauniverse.net/forums/battle-arena/82560-settling-score-altamira.html"]Settling the Score[/url] (complete)
[url="http://www.zeldauniverse.net/forums/crossroads/67901-strange-development-altamira.html"]A Strange Development[/url] (dropped)
[url="http://www.zeldauniverse.net/forums/crossroads/68319-unloading-chamber-two-before-job-altamira.html"]Unloading a Chamber or Two Before a Job[/url] (complete)
[url="http://www.zeldauniverse.net/forums/crossroads/68753-unsolved-murder-marks-manor.html"]Unsolved Murder: Mark's Manor[/url] (dropped)
[url="http://www.zeldauniverse.net/forums/crossroads/73085-farewells-all-those-who-wish-join.html"]Farewells.[/url] (complete)
[url="http://www.zeldauniverse.net/forums/crossroads/73772-winter-comes-desert-altamira.html"]Winter Comes to the Desert[/url] (complete)
[url="http://www.zeldauniverse.net/forums/crossroads/80781-first-turnabout-sista-luff.html"]The First Turnabout[/url] (in progress)
[url="http://www.zeldauniverse.net/forums/crossroads/81035-temple-sun-altamira.html"]Temple of the Sun[/url] (complete)
[url="http://www.zeldauniverse.net/forums/crossroads/82901-land-down-under-altamira.html"]The Land Down Under[/url] (dropped)
[URL="http://www.zeldauniverse.net/forums/crossroads/89333-meet-dionnes-zorolo-wispy.html"]Meet the Dionnes[/URL] (dropped, but conclusion decided)
[url]http://www.zeldauniverse.net/forums/the-crossroads/87151-lets-start-anew-altamira.html[/url]
[url]http://www.zeldauniverse.net/forums/the-crossroads/110739-man-and-wife-insaney-and-all-those-invited-many-cameos.html[/url]
[url]http://www.zeldauniverse.net/forums/the-crossroads/104864-the-nineteen-year-mystery-insaney-possibly-z-later.html[/url]

[B]Character Fiction:[/B]
[url="http://www.zeldauniverse.net/forums/character-fiction/61441-test-merit-locked-room-mystery.html#post1379266"]A Test of Merit: The Locked Room Mystery[/url] (dropped)
[url="http://www.zeldauniverse.net/forums/character-fiction/71082-chain-pursuit.html"]The Chain of Pursuit[/url] (complete)